

One of the biggest challenges I face with MAX is that it tries so hard to make things look realistic that it becomes difficult to make something stylized or imaginative, and certainly not simply.ĮXAMPLE: Making something glow, like a lightsaber blade, with more of a nimbus effect, where the glow stays the same size relative to the object rather than relative to the screen. (The project is called "Quinn Redshift", and it's on YouTube I won't post the link here, but if you like Star Wars-y sci-fi.) MAX completely gagged on most of my scenes because of deprecated functions and features. For a long time, I was using MAX 2013 it was all I could afford and I was in the middle of a huge project trying to convert it to a new version of MAX before it was done seemed potentially problematic.and it all kinds of would have been.
